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> <channel><title>Comments on: Cliched characters</title> <atom:link href="http://www.alanbaxteronline.com/2009/11/24/cliched-characters.html/feed" rel="self" type="application/rss+xml" /><link>http://www.alanbaxteronline.com/2009/11/24/cliched-characters.html</link> <description>Words, Stories, Myths &#38; Opinion</description> <lastBuildDate>Fri, 10 Feb 2012 01:42:31 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>By: alan</title><link>http://www.alanbaxteronline.com/2009/11/24/cliched-characters.html/comment-page-1#comment-7079</link> <dc:creator>alan</dc:creator> <pubDate>Wed, 02 Dec 2009 04:51:35 +0000</pubDate> <guid
isPermaLink="false">http://www.alanbaxteronline.com/?p=2217#comment-7079</guid> <description>Ha! And you&#039;re welcome. :)</description> <content:encoded><![CDATA[<p>Ha! And you&#8217;re welcome. <img
src='http://www.alanbaxteronline.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p> ]]></content:encoded> </item> <item><title>By: Ellie</title><link>http://www.alanbaxteronline.com/2009/11/24/cliched-characters.html/comment-page-1#comment-7078</link> <dc:creator>Ellie</dc:creator> <pubDate>Wed, 02 Dec 2009 04:39:48 +0000</pubDate> <guid
isPermaLink="false">http://www.alanbaxteronline.com/?p=2217#comment-7078</guid> <description>Aurgh. You caught me with a method. You&#039;ve got a good eye for catching those buggers.Good tip about fleshing out past and motivation- thanks!</description> <content:encoded><![CDATA[<p>Aurgh. You caught me with a method. You&#8217;ve got a good eye for catching those buggers.</p><p>Good tip about fleshing out past and motivation- thanks!</p> ]]></content:encoded> </item> <item><title>By: alan</title><link>http://www.alanbaxteronline.com/2009/11/24/cliched-characters.html/comment-page-1#comment-7070</link> <dc:creator>alan</dc:creator> <pubDate>Wed, 02 Dec 2009 02:08:52 +0000</pubDate> <guid
isPermaLink="false">http://www.alanbaxteronline.com/?p=2217#comment-7070</guid> <description>Ellie - you said, &quot;So now I write down what I think my character will do/say/be, then step back and change it in some way.&quot;That&#039;s your method right there.I find it helps to think about a character&#039;s past and motivation. Not only what they&#039;re doing in the story you&#039;re writing, but what might have happened to them in the past to shape their response in the now. You don&#039;t necessarily have to include any of that in the story (though it can help to flesh out a character) but knowing that as the writer certainly helps your characters seem real.</description> <content:encoded><![CDATA[<p>Ellie &#8211; you said, &#8220;So now I write down what I think my character will do/say/be, then step back and change it in some way.&#8221;</p><p>That&#8217;s your method right there.</p><p>I find it helps to think about a character&#8217;s past and motivation. Not only what they&#8217;re doing in the story you&#8217;re writing, but what might have happened to them in the past to shape their response in the now. You don&#8217;t necessarily have to include any of that in the story (though it can help to flesh out a character) but knowing that as the writer certainly helps your characters seem real.</p> ]]></content:encoded> </item> <item><title>By: Ellie</title><link>http://www.alanbaxteronline.com/2009/11/24/cliched-characters.html/comment-page-1#comment-7069</link> <dc:creator>Ellie</dc:creator> <pubDate>Wed, 02 Dec 2009 01:20:01 +0000</pubDate> <guid
isPermaLink="false">http://www.alanbaxteronline.com/?p=2217#comment-7069</guid> <description>Methods of building good characters. Mmmm. Probably the moment it turns into a method- the good character becomes cliche&#039;.
Some advice that really helped me was to write your first instinct for a character- then change it. The writer&#039;s first thought is usually lazy and cliche&#039;- we all travel the path of least resistance.
So now I write down what I think my character will do/say/be, then step back and change it in some way.
I don&#039;t know about any method- besides work your butt off until they shine true.
I really like this subject because characters come hard for me. I really need tips. Plots sprout from my brain like dandelions (and occasionally morning glories), but I have to plant, fertilize, and pray and fast to get any good characters to grow.</description> <content:encoded><![CDATA[<p>Methods of building good characters. Mmmm. Probably the moment it turns into a method- the good character becomes cliche&#8217;.<br
/> Some advice that really helped me was to write your first instinct for a character- then change it. The writer&#8217;s first thought is usually lazy and cliche&#8217;- we all travel the path of least resistance.<br
/> So now I write down what I think my character will do/say/be, then step back and change it in some way.<br
/> I don&#8217;t know about any method- besides work your butt off until they shine true.<br
/> I really like this subject because characters come hard for me. I really need tips. Plots sprout from my brain like dandelions (and occasionally morning glories), but I have to plant, fertilize, and pray and fast to get any good characters to grow.</p> ]]></content:encoded> </item> <item><title>By: alan</title><link>http://www.alanbaxteronline.com/2009/11/24/cliched-characters.html/comment-page-1#comment-7008</link> <dc:creator>alan</dc:creator> <pubDate>Wed, 25 Nov 2009 04:58:40 +0000</pubDate> <guid
isPermaLink="false">http://www.alanbaxteronline.com/?p=2217#comment-7008</guid> <description>Good points, Irk. You absolutely have to get into your characters heads. There are characters in both RealmShift and MageSign that had me questioning myself! I would often write scenes with them and then have to go out for a walk or something because I suddenly felt like I really was a blood soaked murderer!</description> <content:encoded><![CDATA[<p>Good points, Irk. You absolutely have to get into your characters heads. There are characters in both RealmShift and MageSign that had me questioning myself! I would often write scenes with them and then have to go out for a walk or something because I suddenly felt like I really was a blood soaked murderer!</p> ]]></content:encoded> </item> <item><title>By: Irk</title><link>http://www.alanbaxteronline.com/2009/11/24/cliched-characters.html/comment-page-1#comment-7007</link> <dc:creator>Irk</dc:creator> <pubDate>Wed, 25 Nov 2009 04:47:09 +0000</pubDate> <guid
isPermaLink="false">http://www.alanbaxteronline.com/?p=2217#comment-7007</guid> <description>I tend to write from the point of view of the character.  This is especially true when I&#039;m writing in first person, because then every observation is tinted by that character&#039;s view on things, their history, their past interactions with other characters, their tastes, and how much they like to sass the reader.  When I&#039;m writing in first person it forces me to think with the character&#039;s mind as I write, and thus give the character a mind of their own to begin with.  When I&#039;m writing about characters that are not the narrator, then I think of them only from the narrator&#039;s angle until I possibly switch narrators.  (I pull a lot of that tomfoolery.)  Even without switching narrators, though, it&#039;s easy enough to test if a character is believable.  If I&#039;m looking through the eyes of the character narrator, every person they meet has to seem like a real person to them.  This works in most cases, though if I&#039;m writing from the perspective of someone very haughty, then other down-to-earth characters actions might seem &#039;preposterous&#039; to them even though those characters are acting completely normal.Sometimes I&#039;ll do some writing exercises from a character&#039;s point of view even if they&#039;re never going to narrate in the story.  It gives them a platform to speak from, and I can use that to weigh just how real they seem yet.If they don&#039;t seem real enough I try to dig and dig and see if I can find something in their background that fleshes them out and breaks the ice.  This means that sometimes characters shift over time and after the first draft I have to correct some details, but that&#039;s par for course for first drafts.  It&#039;s a lot more nerve-jangling with serials, where all those previous chapters have already been read and I can&#039;t just go back and tweak &#039;em.I like to mimic how people speak and write, style-wise, and that affects a lot of my characterization.  Sometimes it&#039;s not just the actions or the habits of a character, it&#039;s the fact that instead of saying &quot;all of us&quot;, someone might say &quot;the whole shootin&#039; match&quot;.  How people communicate really defines them to everyone else who interacts with them.</description> <content:encoded><![CDATA[<p>I tend to write from the point of view of the character.  This is especially true when I&#8217;m writing in first person, because then every observation is tinted by that character&#8217;s view on things, their history, their past interactions with other characters, their tastes, and how much they like to sass the reader.  When I&#8217;m writing in first person it forces me to think with the character&#8217;s mind as I write, and thus give the character a mind of their own to begin with.  When I&#8217;m writing about characters that are not the narrator, then I think of them only from the narrator&#8217;s angle until I possibly switch narrators.  (I pull a lot of that tomfoolery.)  Even without switching narrators, though, it&#8217;s easy enough to test if a character is believable.  If I&#8217;m looking through the eyes of the character narrator, every person they meet has to seem like a real person to them.  This works in most cases, though if I&#8217;m writing from the perspective of someone very haughty, then other down-to-earth characters actions might seem &#8216;preposterous&#8217; to them even though those characters are acting completely normal.</p><p>Sometimes I&#8217;ll do some writing exercises from a character&#8217;s point of view even if they&#8217;re never going to narrate in the story.  It gives them a platform to speak from, and I can use that to weigh just how real they seem yet.</p><p>If they don&#8217;t seem real enough I try to dig and dig and see if I can find something in their background that fleshes them out and breaks the ice.  This means that sometimes characters shift over time and after the first draft I have to correct some details, but that&#8217;s par for course for first drafts.  It&#8217;s a lot more nerve-jangling with serials, where all those previous chapters have already been read and I can&#8217;t just go back and tweak &#8216;em.</p><p>I like to mimic how people speak and write, style-wise, and that affects a lot of my characterization.  Sometimes it&#8217;s not just the actions or the habits of a character, it&#8217;s the fact that instead of saying &#8220;all of us&#8221;, someone might say &#8220;the whole shootin&#8217; match&#8221;.  How people communicate really defines them to everyone else who interacts with them.</p> ]]></content:encoded> </item> </channel> </rss>
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